

Particular the slow-mo, and the brutal moves you can do, and the money that flies out of people when you hit them.


Very fun (even early on before you have much that you can do), very flashy, and very satisfying. When it transitions into combat it feels sort of like what a modern Streets of Rage or Fighting Force might feel like. Moreso than say a Tales game or whatever. The combat feels like an arcadey beat 'em up too. there's breaks for conversations and cutscenes. You level up and there's skill trees to use and newer/better things to purchase. You run into random battles, but its crazy people who want to pick a fight with you that emerge from crowds (and you get money for beating them up just like in RPGs they're usually throwing money at you to get you to stop beating them up, lol). Shops exist, but they're actual shops like convenience stores instead of potion shops. So they usually take place in the red light district of Tokyo - a place in real life called Kabukichu iirc - but in the games' equivalent area is called Kamurocho. Areas that are based on real regions, but slightly fictionalized, not that people can tell if they've never been. Except the World isn't a fantasy land with made-up regions its the Yakuza version of Tokyo and its multiple regions. But for that ONE time they did an English dub, for the first game, hearing that crazy Joker voice come out of Majima's mouth was They're action-RPGs. I mean, going with the Japanese dub just makes sense - I get that, Sega.
